Blender is an open source software 3D modeling program, available for various operative systems. Among the features there are UV editing, animation tools, video editor and a game engine with physics simulator. Blender is still in development, and recent versions of Blender has added sculpting and GLSL shading, improvements to the water simulation and big improvements to hair and fur rendering. Blender has a large fan community and lot's of documentation and tutorials are available online.
To download Blender, visit: http://www.blender.org
Blender was developed by the Dutch animation studio NeoGeo and Not A Number Technologies (NaN). It was initially distributed as shareware, but when NaN went bankrupt in 2002 it's community bought the source code for a one-time payment of €100,000. Today it is licenses under the GNU General Public License, and is insured by the Blender Foundation.
- AALTO FabLab: Blender introduction video
- Video tutorials from Blender: http://www.blender.org/support/tutorials
- Video tutorials page: http://www.blendtuts.com
- Documentation - Book: From Noob to Pro - Wiki: http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro
How to make ...
- Project For Beginners: drawing a coffee Cup (part 1) and (part 2)
- Project For Beginners: how to create a low-poly dinosaur using Blender and Gimp: Part 1 and Part2
- How to set up measurement units in Blender (in edit mode only)
- YouTube: How to substract one shape from the other (useful for cleaning up scanned model)
- Exporting from Blender to Makerware
- Blender documentation on WIKI, where you can find the manual: http://wiki.blender.org
- Blender for Architectural design and visualization: http://www.blender3darchitect.com
- The best blog about Blender: http://www.blendernation.com
- Blender Magazine: http://blenderart.org
- Forum of Blender users: http://www.blenderartists.org/forum
Examples of renderer engine
Examples of what you can do with Blender: the Open Movies
Plugin for importing / exporting DXF files to Blender